Creator API

Game mod creator API for integrating Hytorbis AI.

Connect Hytorbis AI to external creator tools, mod builders, dashboards, and asset workflows with structured prompt and response patterns.

Chat endpoint

Prompt workflows

Send creator prompts and receive structured planning outputs.

JSON outputs

Tool handoff

Use predictable payloads for NPCs, quests, scenes, packs, and manifests.

Dashboard

Usage visibility

Route API access through account levels and dashboard views.

API integration use cases

Use the API for mod builder assistants, asset planners, game design dashboards, prompt templates, export workflows, and docs-aware helpers.

Example payload concept

{
  "mode": "godot",
  "target": "scene_plan",
  "prompt": "Create a pirate tavern scene"
}

Frequently asked questions

Is the API public?

API access is routed through the Hytorbis access system and pricing plans.

What kinds of outputs are best?

Structured outputs such as JSON, file trees, checklists, NPC data, scene plans, and validation reports.

Build the plan, then hand it to the right tool.

Use Hytorbis AI for planning and structured output, HyDot Architect for spatial validation, Asset Forge for asset organization, and World Builder for visual construction.