Functions and tags
Draft pack.mcmeta, function files, tags, objectives, recipes, and validation commands.
Use AI to draft datapack structure, resource-pack organization, recipes, loot tables, tags, function flow, and testing commands.
Draft pack.mcmeta, function files, tags, objectives, recipes, and validation commands.
Plan item/block texture paths, model JSON notes, and namespace organization.
Generate repeatable checklists for game load, recipe checks, loot checks, and command tests.
Start with a folder tree and naming convention. Then generate recipes, loot tables, functions, tags, and resource-pack metadata one section at a time.
data/my_pack/functions/init.mcfunction data/my_pack/recipes/custom_item.json data/my_pack/loot_tables/chests/harbor.json assets/my_pack/models/item/brass_compass.json
It can draft structured file content and planning notes. You should test outputs in your own development environment.
Yes. Hytorbis templates include Minecraft Java datapack planning and Bedrock behavior/resource-pack planning.
Use Hytorbis AI for planning and structured output, HyDot Architect for spatial validation, Asset Forge for asset organization, and World Builder for visual construction.