Minecraft-Style Mod AI

Minecraft-style mod AI generator for structured pack planning.

Use AI to draft datapack structure, resource-pack organization, recipes, loot tables, tags, function flow, and testing commands.

Datapacks

Functions and tags

Draft pack.mcmeta, function files, tags, objectives, recipes, and validation commands.

Resource packs

Textures and models

Plan item/block texture paths, model JSON notes, and namespace organization.

Docs

Testing and QA

Generate repeatable checklists for game load, recipe checks, loot checks, and command tests.

What to generate first

Start with a folder tree and naming convention. Then generate recipes, loot tables, functions, tags, and resource-pack metadata one section at a time.

Example pack outline

data/my_pack/functions/init.mcfunction
data/my_pack/recipes/custom_item.json
data/my_pack/loot_tables/chests/harbor.json
assets/my_pack/models/item/brass_compass.json

Frequently asked questions

Can this write every final file?

It can draft structured file content and planning notes. You should test outputs in your own development environment.

Does it support Java and Bedrock-style planning?

Yes. Hytorbis templates include Minecraft Java datapack planning and Bedrock behavior/resource-pack planning.

Build the plan, then hand it to the right tool.

Use Hytorbis AI for planning and structured output, HyDot Architect for spatial validation, Asset Forge for asset organization, and World Builder for visual construction.