Spatial layout
Convert prompts into object placement plans with roles and dimensions.
HyDot Architect turns descriptive prompts into spatial plans with connected paths, sockets, supports, validation notes, object lists, and exportable placeholders.
Convert prompts into object placement plans with roles and dimensions.
Find disconnected stairs, unsupported roofs, floating parts, weak paths, and out-of-bounds objects.
Export JSON reports and Godot placeholder scene structures.
Instead of jumping directly to final visuals, HyDot creates a logical construction plan that can be reviewed before sending work to a builder.
Build [structure type] with [required rooms/zones], connected [paths/stairs/doors], style [theme], using [asset kit], validate [rules].
Planning first reduces disconnected parts, repeated layouts, floating props, and hard-to-debug builder output.
Yes. HyDot supports JSON, report, and Godot-style placeholder scene exports.
Use Hytorbis AI for planning and structured output, HyDot Architect for spatial validation, Asset Forge for asset organization, and World Builder for visual construction.